#include "dominion.h"
#include <stdio.h>
#include <assert.h>
#include <time.h>
#include <stdlib.h>

int main() {
	// Setup control and experiment
	struct gameState G;
	struct gameState G2;

	// Get entopy to pass to initialize game
	srand(time(NULL));
	int r = rand();

	int initialPhase = 0;
	int numActions = 1;

	int k[10] = {adventurer, gardens, embargo, village, minion, mine, cutpurse, sea_hag, tribute, smithy};
	memset(&G, 'z', sizeof(struct gameState));

	initializeGame(2, k, r, &G);
	memcopy(&G2, &G, sizeof(struct gameState));
	return 0;
}
